Cloak Enchant for Healers
July 29th, 2008
Most healers seem to go with Subtlety, which I always thought was kind of useless. The only encounters in which healers have to worry about threat are ones involving adds, and even then your survival depends more on whether the tanks are quick enough to pick things up as opposed to how much threat you generate. In all of Sunwell, Black Temple, and Hyjal, Felmyst stands out as the only fight with sketchy aggro.
A Case for Resistance to Cloak
I think enchanting your cloak with resistance will add to your survivability far more often than subtlety. I went with +10 Shadow to Cloak (because I was cheap, here’s the +15 version). Here are T6+ content fights that benefit from shadow resist:
Hyjal:
- Anetheron
- Kazrogal
- Azgalor (The silence can be resisted, apparently)
Black Temple
- Teron Gorefiend (the shadow bloom things)
- Reliquary of Souls
- Mother Shahraz (Obviously)
Sunwell
- M’uru
- Kil’Jaeden (Orbs)
Now that I basically don’t raid outside Sunwell anymore (other than times when the guild buys an Illidan), I am thinking of switching to +15 Arcane Resist or +15 Fire Resist. Let’s do a breakdown of the types of elemental damage in each encounter:
- Kalecgos: Arcane damage in the dragon realm, shadow damage in the demon realm
- Brutallus: Fire damage from meteor slashes and burns
- Felmyst: Arcane damage from Encapsulates, Nature damage from Gas Nova
- Twins: Shadow and Fire damage everywhere (but shadow resist is bad because you need to clear the flame debuff)
- M’uru: Shadow damage
- Kil’Jaeden: Fire from fire blooms, flame darts. Shadow from Shield Orbs
Fuck, maybe I’ll just go with +7 All Resistance. (Although I’m probably too cheap to do it. Just look at the mats…)
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